Project Director & Design Director - 2014 // Creative direction, systems design.
In this simulation / city-building game, players help the Cubiforms build communities across the planet. The Cubiforms need help deciding where to build their homes, where to grow food, how to get power and how to clean up waste. The player will guide the Cubiforms and help them grow balanced and sustainable communities.
Planet Planners is an Ecological Thinking game and was designed to introduce middle schoolers to scientific concepts, with a focus on research, ecosystems, systems thinking and sustainability.
I directed the development and led the game design through approx. 50% of development.