Game Designer - 2012 // Puzzle design, balance, progression and experience design
InnerCube is an action-puzzle game. The player controls a multi-colored cube using the keyboard to navigate around a grid. Capture colored tiles by rolling the identical color on the cube on top of a matching tile.
The game includes two different modes: Puzzle Mode, with over 100 levels; and the fast and frantic Survival Mode. I designed about half the levels in Puzzle Mode and owned the balance and progression of Survival Mode.