Daydream Controller

Project Director  - 2016 // Creative direction, prototype design.

Schell Games worked together with Google to develop a series of prototypes for their VR controller, the Daydream Controller. Each of these prototypes explores a different set of motions and showcases a particular strength of the controller. 

During Google I/O 2016, Ryan Hipple (Tech Director for the project) and myself gave a talk describing the experience of being one of the very first teams in the world that got to develop for this new platform. In a short time and with a very talented time we were able to develop ~15 demos for the controller, ranging from Adventure game controls to flipping pancakes. 

For more insight into our process, take a look at the talk below. Our part begins around the 24m mark.