Daydream Controller

Project Director  - 2016 // Creative direction, prototype design.

Schell Games worked together with Google to develop a series of prototypes for their VR controller, the Daydream Controller. Each of these prototypes explores a different set of motions and showcases a particular strength of the controller. 

During Google I/O 2016, Ryan Hipple (Tech Director for the project) and myself gave a talk describing the experience of being one of the very first teams in the world that got to develop for this new platform. In a short time and with a very talented time we were able to develop ~15 demos for the controller, ranging from Adventure game controls to flipping pancakes. 

For more insight into our process, take a look at the talk below. Our part begins around the 24m mark.

The Daydream controller connects people to their environment by enabling them to grab objects, manipulate menus, and more. The high-quality gyroscope and tou...